Updates & Patch Notes

Skyraid.io is in active development. This page lists recent changes to the game, including new features, balance adjustments, performance improvements, and bug fixes. Updates are pushed live without downtime, so you may see new content the next time you join a match.

April 7, 2026 — New Tier 2 Plane Art

April 6, 2026 — Cross-Continent Latency Fix

April 5, 2026 — New Aircraft Variants & SEO

April 4, 2026 — Time-to-Kill Rebalance & UI Polish

April 3, 2026 — Binary Networking Protocol

April 2, 2026 — Onboarding & Bot Improvements

April 1, 2026 — Cluster Mode & Room Stability

March 27, 2026 — 10 Aircraft Across 3 Tiers

March 23, 2026 — Post-Match Awards & Kill Cards

Earlier Updates

Skyraid.io has been in active development since early 2026. Early builds focused on the core flight model, server-authoritative physics, and the spatial grid optimizations that allow many players in the same arena. The aircraft evolution tree, supply drops, bombing runs, airbases, and ground targets were added incrementally as the playtest community grew. The game continues to evolve with regular balance passes and new features.

Have feedback on a recent update? Reach the developer at contact@skyraid.io, or just jump in and play.